Mech VR is a virtual reality game, developed as a part of our master’s thesis at Aalto University.
The goal was tocreate an FPS-like experience in Virtual Reality, this provided a significant design challenge due to the tech capabilities and limitations.
This character and other game assets were made as a low-poly 3d models, rigged, textured and animated for virtual reality.
Aalto docs: Click here!
Riku Erkkila – Design /Programming
Andrei Rodriguez – Design / 3D Art
Tuukka Mukkonen – Programming